Both sides receive the same amount of Command Points for initial deployment and are assigned more or less symmetrical starting Zones on opposite map edges. Command Points income is earned in proportion to the sum of the stated value of the Command Zones held.
In this mode, the goal is to be the ﬁrst to obtain the pre-set target amount of Victory Points, with victory points won by destroying the opponents' units. The number of victory points gained is equal to the Command Point cost of the unit destroyed. Once a player achieves the required number of victory points, the game is over. The game can be set to a time limit with the leading player achieving victory if no player reaches the VP target before time runs out. The game is also won if all enemy Command Units are destroyed.